Wednesday, April 11, 2012

Been working hard on the game

So lately I’ve added a few things to the game engine (coding-wise). Really fine tuned some of the gamepad functionality and have tweaked a little bit of the visuals. Now when warping from one world to another, rippling effects are used. The screen goes all wavy while warping. Kinda neat right. The game will be mostly based on warping from the real world to the spirit world to collect totems. There will be 3 totems (spirit animal items) to collect in each world and in order to traverse the level you must warp between realities. It is now the whole premise of the game. Currently working on graphics and spritesheets. Added a nifty new title screen so VERY soon there WILL be screenshots and stuffs. I’m excited Smile

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