Tuesday, November 8, 2011

Added some weapons

Now there is a nifty keen boomerang that has just been implemented. Took a while to tweak the trajectory formula to make the boomerang have a nice fluid motion and return back to the player but I’m satisfied with the outcome. Will likely add some particle effects along the trajectory to make it look all magical and what not. Also added some throwing-bombs that explode on contact with enemies because that’s what bombs do, they blow up stuff. Been a very productive day. Even messed around around with post-processing bloom, saturate, and blur effects which will come in handy later with some of the gameplay concepts.

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