Monday, January 2, 2012

Farseer

Been working with the Farseer engine lately. Thinking of revamping the game engine. Not really just thinking about, going to implement Farseer into the grand scheme of things. Using the GLEED2D editor just seems to fit right with the level design rather than a tile based game. I may post some shotty videos of the tile based engine as it stands. It’s been a real learning curve that’s for sure and I think I’ve got a pretty kickass tile based engine but as for rapid level design I’m leaning mostly towards GLEED2D now.